Add support for Half-Life 1 & 2 campaigns to the necessary NPCs, allowing the user to play any of the campaign using the Auto Replace feature.Introduce an optional feature that automatically replaces Half-Life 1 & 2 NPCs with their Half-Life-Resurgence counterpart.Add NPC Controller support to all the NPCs, allowing the user to play as any character.Examples: Black Ops Robo Grunts, Combine & Rebel engineers, content from Sven Coop, and much more! Add custom content that we or the community have envisioned.Examples: HECU engineers can construct turrets, new weapons for Rebels, and many more! Add new features, including new abilities, AI behaviors, weapons, etc.Recreate cut, alpha, and beta content, if no information is given by Valve, then reimagine them to the best of our ability.Use only the original effects, particles, decals and textures wherever possible.Recreate every possible NPC, entity, and some weapons from the Half-Life series with respect to the original games.GameBanana - the Game Customization Community It thinks your installing game content and it cant find new weapon sounds from the content so it gets rid of the gun sounds.Aperture Tag: The Paint Gun Testing Initiative.Zeno Clash (Originally planned as a mod, then made as a retail game).Star Trek: Enterprise - Temporal Cold War.The Stanley Parable (Turned into a retail game).Half-Life 2: Short Stories: Human Error.Garry's Mod (Turned into a retail game).Dear Esther (Turned into a retail game).USS Darkstar (Also ported to Sega Dreamcast).They Hunger (Also ported to Sega Dreamcast).Team Fortress (Turned into retail games developed by Valve). ![]() Ricochet (Turned into a retail game developed by Valve).PARANOIA (Also ported to Sega Dreamcast). ![]()
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